![]() Archers and melee characters will of course want powerful weapons and a DPS upwards of 240 is recommended. Spell penetration, especially items that reduce the target’s lightning defense (lightning works well on Diablo), is highly desirable for magic users. Armor class and Hit% are also very important and those playing on normal will want a score 150 or greater for both stats (once again some classes, especially the sorcerer and necromancer, can get away with less). On normal difficulty, upwards of 400 HP is enough to comfortably battle Diablo, though some classes can get away with less. Life (or mana for the sorcerer) is also extremely important and it’s advisable to have as much HP as possible. Those playing on higher difficulties should have all resistances maxed out. Magic resistance is of paramount importance and players should have 75% (Max) fire resistance and substantial defense against the other elements (at least 40% is recommended). Several defensive and offensive stats are vital in the final battle and players should try to find equipment that boosts the stats discussed in this section.
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